As I stood before the imposing, sealed gates of the Raya Lucaria Academy, the mist of Liurnia clinging to my armor, I knew my path forward was blocked. The grand doors, etched with glintstone sigils, would not budge. My journey to master the sorceries within required a specific key—the Academy Glintstone Key. This wasn't just a simple lockpick; it was a vital artifact, the only way to gain entry for myself and to fulfill a promise I had made to a weary sorcerer named Thops, who longed to return to his scholarly home. My quest led me to two possible locations, each promising danger and discovery in equal measure.
The first whisper of a clue spoke of a dragon's lair. I charted a course west of the academy's shimmering spires, to a jagged, island-like cluster of rocks situated perilously between the Crystalline Woods and the Temple Quarter. The landscape here felt ancient and hostile. As I approached on Torrent, the very air seemed to crackle with latent magic.
This was the domain of the Glintstone Dragon Smarag. The beast was colossal, a crystalline nightmare coiled around the rocks. Its awakening was a tremor through the earth, but I remembered the crucial advice: I did not need to fight Smarag to get the Glintstone Key. My heart pounding, I employed a strategy of stealth and distraction.
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Lure and Evade: Using Torrent's agility, I drew the dragon's attention away from the center of its nest.
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A Swift Retrieval: While Smarag was occupied, I dashed to a grim sight—the corpse of a fallen Academy Sorcerer. A quick search of the remains yielded my prize: the cool, humming weight of the Glintstone Key.
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A Clean Escape: With the key secured, I didn't linger for a battle I didn't need. A swift retreat left the dragon roaring at my back, the key now a passport in my pouch.

However, my journey wasn't over. I had heard rumors of a second key, one that could spare another the dragon's wrath. This path was less about brute force and more about precarious exploration. The clue pointed me within the Church of the Cuckoo, located northwest of the academy's walls. Reaching it was a puzzle in itself. I found my way onto the academy's rooftops, navigating treacherous slopes and ledges until I could drop down into the church's upper reaches. Inside, the air was still and dusty. My eyes were drawn upwards to a massive, ornate chandelier. There, sprawled across it, was another corpse. With careful jumping, I reached the body and claimed the second Glintstone Key. It was a eerie, quiet acquisition, a stark contrast to the dragon's den.
With a key in hand—whichever path I chose—I returned to the humble Church of Irith. Thops, the forlorn sorcerer, was overjoyed. Granting him the key felt like a true act of fellowship in this fractured world. He immediately set off for the academy, his dream finally within reach. Later, driven by curiosity, I ventured back into Raya Lucaria. In a secluded room, I found Thops once more. He was slumped in a chair, lifeless, having seemingly fulfilled his purpose and passed on in peace. Looting his body was a somber moment, but it granted me his legacy:
| Item Looted | What It Was |
|---|---|
| Sorcery Thops's Barrier | A magical shield spell, his life's work. |
| Academy Glintstone Staff | A fine staff for a dedicated scholar. |
| Thops's Bell Bearing | Allowing me to access his unique shop inventory. |
My search for the Glintstone Key was more than just fetching an item. It was a short tale woven into the Lands Between—a choice between facing a dragon or navigating ancient architecture, and the bittersweet conclusion of a scholar's last wish. The keys were mere objects, but the journeys to find them, and the consequences they unlocked, are the memories that truly shape a Tarnished's path. Now, with the academy's gates open and new sorceries to learn, my own story could continue, all thanks to that first, crucial search for a way inside.