Hey there, fellow Tarnished. Let me tell you, if you're looking for a build that feels like you're holding a piece of the storm in one hand and a sliver of the divine in the other, look no further. As someone who's spent countless hours in the Lands Between, I can say with confidence that a Dexterity and Faith build isn't just strong—it's downright fun. It's that sweet spot where the graceful, swift strikes of a dex weapon meet the raw, channeled power of incantations. Picture this: you're weaving through a boss's attacks, your scythe leaving trails of light, and then you step back and call down a lightning spear. It's a feeling that never gets old, even now in 2026 with all the DLC content fully explored.

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What's the Big Deal with Dex/Faith?

So, what are we really building here? In simple terms, we're creating a hybrid warrior. Dexterity gives us those fast, lethal weapons with killer scaling. Faith? Oh, Faith is the spice. It's not just about throwing fireballs (though we can do that too). It's about utility. We can buff our weapon with crackling lightning, heal ourselves in a pinch, and even tap into ancient dragon communion if we're feeling particularly dramatic. It opens up every single combat style—melee, ranged, support, you name it. A few points in Faith can completely change how you play, and when combined with Dexterity's raw damage output, you become terrifyingly versatile. You're not locked into one trick; you have a whole bag of them.

Stat Spread: Building a Foundation

Alright, let's get down to the numbers. This is where we turn a concept into a powerhouse. The goal is a nice, even split between our three core stats: Vigor, Dexterity, and Faith. We're aiming for 55 in each. I know, I know, that sounds like a lot, but trust me on this.

Stat Target Value Why?
Vigor 55 Your health bar is your best friend. Don't neglect it!
Mind 12-15 Just enough FP to cast our essential buffs and a few lightning spears.
Endurance 23-25 Lets us wear decent armor and have stamina to roll and attack.
Strength 10 (Min. for weapons) We're not here to lift boulders, just to swing them gracefully.
Dexterity 55 Our primary damage stat for weapon scaling. The soft cap is calling!
Intelligence 10 We're not scholars, we're believers. Leave this alone.
Faith 55 The source of our divine (and electric) power.
Arcane 9 Unless you're starting as a Bandit, this stays low.

Hitting 55 in Vigor, Dex, and Faith puts you right at the doorstep of the soft caps. With the right talismans (which we'll get to), you'll be pushing those caps without wasting precious level points. Endurance is flexible; get it to a point where you can wear the armor you want and still medium roll. That roll is non-negotiable for survival.

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Gear Up: Weapons of Choice

This is where the build truly comes to life. Our weapon isn't just a tool; it's an extension of our will. For years, the trusty Scythe has been the king for a reason.

  • Reach: It keeps enemies at bay, which is a huge advantage.

  • Bleed Build-up: That hemorrhage effect? Chef's kiss against tough foes.

  • Moveset: It handles groups and single targets like a dream.

The key is to infuse it with a Keen affinity. This gives it fantastic A-scaling in Dexterity, which is exactly what we want. Do NOT make it Sacred or Flame Art. Seriously, don't. It splits the damage and, here's the kicker, it stops you from buffing it with spells. That's a deal-breaker for us.

But hey, variety is the spice of (after)life! Excellent alternatives include:

  • Nagakiba: That reach is just silly. A Keen Nagakiba is a monster.

  • Uchigatana: The classic. Reliable, quick, and deadly.

  • Cross-Naginata: For when you want to feel like a proper warrior.

And since we're in 2026, we have to talk about the Shadow of the Erdtree additions. The Barbed Staff-Spear is an absolute gift for this build. It scales primarily with Faith (up to A!) with a side of Dexterity, making it a fantastic DLC option that feels like it was made for us.

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The Incantation Arsenal: Our Bag of Tricks

Our spells are what separate us from a pure dex build. We're not just hitting things; we're enhancing how we hit them. Here's the core lineup:

  1. Golden Vow (The Essential): This is arguably the best incantation in the game, period. It buffs your attack and defense. You pop this before any major fight. No excuses.

  2. Electrify Armament (The Signature): This is our bread and butter. It coats your Keen weapon in lightning damage, which then gets boosted by our other items. This is what makes you feel like a Dex/Faith build. The visual alone is worth it.

  3. Flame, Grant Me Strength (The Backup): Honestly? This one's the least flashy for us because we don't focus on fire damage. But, it also boosts physical damage, which our Keen weapons are all about. It's a nice little extra oomph.

  4. Lightning Spear (The Ranged Option): Need to pull an enemy? Annoy a dragon? Finish off a runner? Lightning Spear is your answer. It's fast, can be charged for more damage, and scales with our Faith. A perfect pocket sniper.

Talismans: The Fine-Tuning

We have two absolute must-haves, and the other slots are for tailoring to your playstyle.

The Non-Negotiables:

  • Radagon's Soreseal: Yes, it increases damage taken. But the +5 to Vigor, Endurance, Strength, and Dexterity is insane value early on and pushes our key stats to the soft cap. It's a trade-off worth making.

  • Lightning Scorpion Charm: Boosts our lightning damage (including from Electrify Armament!) by 12%. More damage is always the answer.

The Flex Slots (Mix and Match):

  • University of Oxford

My Python project

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This is a small Python program that prints "Hello, World!" in Python.

Hello World

This is a small Python program that prints "Hello, World!" in Python.

Description

This is a small Python program that prints "Hello, World!